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Reference

Player Commands

Every one of these is typed as ordinary Local chat — no / prefix, just the word itself, like walking up to an NPC and saying it aloud. They're deliberately case-insensitive and still show up in your chat log as something you said, unlike a GM's /-prefixed commands, which are silent. Global and Guild chat never trigger any of these — only Local, since every one of them is "spoken" to whoever (or whatever) is actually standing next to you.

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None of these work from inside a dungeon — you're standing in a monster-infested ruin, not a town. Res is the one deliberate exception, since it's exactly what you need right after dying in one. Crafting gumps (Blacksmithing/Carpentry/Tinkering/Alchemy/Tailoring) aren't chat commands at all anymore — double-click the required tool instead (see Tinkering), which works in a dungeon too.
SayWhereWhat it does
Bank Any town, Local chat Opens your bank box. Not tied to a specific banker NPC — accounts are shared across every town, so this works anywhere.
Bank Check 500 Any town, Local chat Withdraws 500 gold from your bank as a single carryable Bank Check, rather than loose Gold Piles.
Bank Withdraw 500 Any town, Local chat Withdraws 500 gold from your bank as a Gold Pile.
Stable A town with a Stable Master, Local chat Opens the Stable gump to browse and buy mounts.
Provisioner Britain, Local chat Opens the Provisioner gump — House Placement Deeds, the Iron Skinning Knife, and (once) the free starter tool kit.
Mage Any town, Local chat Opens the Mage Shop gump — buy a Spellbook, a Reagent Bag, and reagents.
Healer Britain, Local chat Opens the Healer Shop gump to buy bandages.
Res Anywhere, Local chat Self-resurrects if you're currently dead. Silently does nothing otherwise.
Bind Offering Any town, Local chat Sacrifices every identified, magical item in your backpack to your Virtue Binding for Virtue Points. See the Virtue Binding page for what those points buy.
/trade PlayerName Local chat, or right-click their name in the log Sends a trade request to another player in the same location.
/discord Any chat tab, anywhere — even mid-journey Opens the Discord linking window. Linking marks your account verified, with the verified mark beside your name in chat.
/discorddismiss Any chat tab, anywhere Turns off the once-a-day reminder an unverified account gets in the Journal. Permanent — /discord itself keeps working whenever you change your mind.