Harvesting
Mining
Mining is the backbone of every metal chain in the game. Ore becomes ingots at a forge, ingots become weapons, armour, tools and half the furniture in your house — so a smith who cannot mine is a smith buying their materials from someone who can. It is also the most interruptible harvesting skill: rock faces attract things that bite.
What the rock gives up
Higher skill unlocks the rarer ores; you keep finding the common ones too.
| Skill | Yields | Share at GM |
|---|---|---|
| No requirement | 82.0% | |
| 65.0 | 4.0% | |
| 70.0 | 3.5% | |
| 75.0 | 3.0% | |
| 80.0 | 2.5% | |
| 85.0 | 2.0% | |
| 90.0 | 1.5% | |
| 95.0 | 1.0% | |
| 99.0 | 0.5% |
An Iron pickaxe caps your Mining gain at 75 no matter how good you are. Move to a better tier before you wonder why the number stopped.
Smelting ore into ingots
Smelting trains Mining rather than a skill of its own, so the whole metal chain sits under one number.
| Skill | Ore | Becomes |
|---|---|---|
| No requirement | ||
| 65.0 | ||
| 70.0 | ||
| 75.0 | ||
| 80.0 | ||
| 85.0 | ||
| 90.0 | ||
| 95.0 | ||
| 99.0 |