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Misc

Taste Identification

Taste Identification is the only skill in the game you can never actually use. There is no button for it and nothing to start โ€” it grows on its own every time you eat or drink, and everything it pays out is a bigger version of something you were doing anyway. Food buffs run longer, meals and heal potions restore more, and eventually a practised palate takes everything a mouthful has to give without finishing it.

How you train it Every meal eaten and every potion drunk is one chance to gain, whether you ate it by hand or the Food slot did it for you. Nothing else trains it, and nothing needs to be equipped. It is the slowest skill in the game to sit down and grind, and the easiest one in the game to never think about.
What you need Nothing โ€” it trains itself as you play.

What a Grandmaster palate is worth

Food buffs last
+100% longer
A dish therefore runs
30 minutes instead of 15
Food restores
+25% health
Heal potions restore
+20% health
Chance a meal costs no charge
10%
๐Ÿ‘…
Every one of those climbs the whole way up rather than waiting for Grandmaster โ€” half the skill is half the bonus. There is nothing to buy, nothing to equip and nothing to start.
๐Ÿฒ
The longer buffs pay twice. A bonus that runs double the time is also a fish eaten half as often, so a trained taster keeps the same bonus up on half the stack โ€” and trains a little slower for it, since a meal not eaten is a chance not taken.
โณ
It is a long climb: roughly 6,000 mouthfuls from nothing to Grandmaster. None of them cost you anything you were not already spending, which is the whole bargain.
๐Ÿงช
Only health is affected. A Cure, a Restore Mana or a Potion of Power tastes exactly the same to a Grandmaster as to a novice.

Other Misc skills