Misc
Taste Identification
Taste Identification is the only skill in the game you can never actually use. There is no button for it and nothing to start โ it grows on its own every time you eat or drink, and everything it pays out is a bigger version of something you were doing anyway. Food buffs run longer, meals and heal potions restore more, and eventually a practised palate takes everything a mouthful has to give without finishing it.
What a Grandmaster palate is worth
- Food buffs last
- +100% longer
- A dish therefore runs
- 30 minutes instead of 15
- Food restores
- +25% health
- Heal potions restore
- +20% health
- Chance a meal costs no charge
- 10%
Every one of those climbs the whole way up rather than waiting for Grandmaster โ half the skill is half the bonus. There is nothing to buy, nothing to equip and nothing to start.
The longer buffs pay twice. A bonus that runs double the time is also a fish eaten half as often, so a trained taster keeps the same bonus up on half the stack โ and trains a little slower for it, since a meal not eaten is a chance not taken.
It is a long climb: roughly 6,000 mouthfuls from nothing to Grandmaster. None of them cost you anything you were not already spending, which is the whole bargain.
Only health is affected. A Cure, a Restore Mana or a Potion of Power tastes exactly the same to a Grandmaster as to a novice.