Harvesting
Lumberjacking
Lumberjacking feeds Carpentry the way Mining feeds Blacksmithing — and, like Mining, it covers both halves of getting the material ready. Felling trees gives logs; carving those logs into boards is Lumberjacking too, exactly as smelting ore into ingots is Mining. Carpentry begins at the board. The forest is quieter than the mines but not safe — something still wanders out of the treeline now and then.
What the treeline gives up
| Skill | Yields | Share at GM |
|---|---|---|
| No requirement | 82.0% | |
| 65.0 | 4.0% | |
| 70.0 | 3.5% | |
| 75.0 | 3.0% | |
| 80.0 | 2.5% | |
| 85.0 | 2.0% | |
| 90.0 | 1.5% | |
| 95.0 | 1.0% | |
| 99.0 | 0.5% |
Carving logs into boards
Carving trains Lumberjacking rather than a skill of its own — the same arrangement smelting has with Mining — so the whole timber chain sits under one number, up to a ceiling of 75. A Saw Pit in your house does the carving for you.
| Skill | Wood | Becomes |
|---|---|---|
| No requirement | ||
| 65.0 | ||
| 70.0 | ||
| 75.0 | ||
| 80.0 | ||
| 85.0 | ||
| 90.0 | ||
| 95.0 | ||
| 99.0 |
Boards are where Lumberjacking hands over — Carpentry turns them into bows, instruments and house fixtures.